I wanted to run a Forbidden Lands game at some point, but some of the dice rolls call for ludicrous numbers of d6es to be rolled, and there are a lot of fairly complicated rules. Being a big fan of Maptool, I wrote a framework for it!
Buy the game here: https://frialigan.se/en/games/forbidden-lands/
And use the attached campaign file to get started!
How to get started?
- The Library Map has all prebuilt NPCs and Monsters from the Gamemaster's Guide, use those and the templates to make your own.
- The Campsite map has some PC templates ready to be built. Once players have ownership, start by hitting the Character Creation Macro. It's guided, but you'll want the Player's Handbook ready, as no content is included.
I am looking for feedback - bear in mind it's intended as a barebones framework that takes out tedium, rather than one that supplies everything you could possibly need.
A lot of chat message formatting might be uninteresting, or downright bad.
The only major features I know I left out are:
- Location generation tables - not intended to add
- Demon generation tables - not intended to add
- Random Encounter Tables - not intended to add
- 0.1 - Inital Release
- 0.2 - Finished monster/NPC templates. Added a missing macro and cleaned up some bugs.
- 0.3 - Finished the other missing NPC templates. Stronghold tracking done too! Also added a rudimentary library of Items/Talents that can be expanded so you don't have to manually add them to each token that needs it.
- 1.0 - The feature complete version. Bugs fixed and features added. Item/Talent/Spell library functionality complete. Calendar and day/time tracking finished!
- 1.1 - Bugfixes and typos.
- 1.2 - More Bugfixes. New Features: GM can choose to not show non-PC skill rolls to Players. Ravenland Weather added and automated with a per-day change. Negative Dice work correctly with a explicit -success image. Transferring items between character inventories. Other miscellaneous additions and improvements.
- 1.3 - Fixes to weather, and manual weather changing.
- 1.4 - More minor fixes to numerous features.
- 1.5 - Fixes to weather stuff, hiding all ".*[dD]oor.*" named tokens from item transfer macro.