D&D4e Sunday 8:30 central

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Five_Monkeys
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Re: D&D4e Sunday 8:30 central

Post by Five_Monkeys »

I've updated Itz's sheet. It's here:
http://www.myth-weavers.com/sheets/view.php?id=107301
Took Dimensional Warp for my Level 2 Utility, and Weapon Proficiency: Bastard Sword as my feat. Hopefully I'll be able to find one among the goblin camp or something, heh.
EDITED TO ADD: Don't forget to add your extra HP for leveling, everybody! Somehow, that's always the one thing I forget...

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Dareus
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Re: D&D4e Sunday 8:30 central

Post by Dareus »

I was just wondering if everybody had a character sheet on myth-weavers? I just wanted to see how everybody fleshed out w/ powers/skills and such.

AsherM
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Re: D&D4e Sunday 8:30 central

Post by AsherM »

There are links to all of the character sheets in this topic's first post. Everyone is updated except for Richard.

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palmer
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Re: D&D4e Sunday 8:30 central

Post by palmer »

VERY IMPORTANT QUESTION!

b50 or b53?

AsherM
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Re: D&D4e Sunday 8:30 central

Post by AsherM »

I'm sticking with b50 for now. Maybe we'll update after we get through what I've got so far which should take a couple more weeks at least.

Five_Monkeys
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Re: D&D4e Sunday 8:30 central

Post by Five_Monkeys »

Could we get XP totals and a quick run-down on treasure from last night's game? I'm having trouble remembering whether I got a +1 or +2 vengeful bastard sword... I know it was probably +1, but a guy can dream, right?

AsherM
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Re: D&D4e Sunday 8:30 central

Post by AsherM »

Each party member gets an even 400 xp

The magic items are

+1 vengeful bastard sword - +1 attack, dmg, +1d6 on critical, Power (Encounter): Free Action. Use this power when an attack hits a bloodied ally within 10 squares of you. Gain a +2 power bonus to attack rolls and +1d10 on damage rolls against the attacker until the end of your next turn.

+1 repulsion leather armor - +1 ac, Power (Daily): Minor Action. Whenever an enemy moves into an adjacent square, you can push that enemy 1 square as an immediate reaction. This power lasts until the end of the encounter.

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palmer
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Re: D&D4e Sunday 8:30 central

Post by palmer »

While I remember... I am putting a sack over the captive Eladrin's head as well as blindfolding him. No LOS = no teleport.

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palmer
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Re: D&D4e Sunday 8:30 central

Post by palmer »

http://forums.rptools.net/viewtopic.php?f=3&t=7605

A fix for the initiative macro weirdness.

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Dareus
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Re: D&D4e Sunday 8:30 central

Post by Dareus »

My computer took a dump yesterday, I won't be able to make it today while I am figuring whether fixing or replacing it this week. Sorry!

AsherM
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Re: D&D4e Sunday 8:30 central

Post by AsherM »

Sorry to hear it Dareus. Hopefully you'll get it all straightened out with a minimum of hassle. We'll try not to kill Tarsin this week while you're gone.

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palmer
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Re: D&D4e Sunday 8:30 central

Post by palmer »

Macro for the Repulsion Armor

Code: Select all

/me [MACRO("DayItem@Lib:4E"): ""]
activates his Armor of Repulsion.<br>Effect: As a reaction, any creature that moves adjacent may be pushed away one space, until the end of the encounter.

Five_Monkeys
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Re: D&D4e Sunday 8:30 central

Post by Five_Monkeys »

Just lost connection, and having trouble getting it back. What about you guys?

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palmer
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Re: D&D4e Sunday 8:30 central

Post by palmer »

Same here.

I got this far:

Tali Long: The corridor dead ends in a bunch of rubble from an obvious cave-in.
Itz: Dead end.
Kava: Miss, let me show you something
Kava: This room here, it's sealed in
Kava: If you need to, you run back here, go in there, and then block the door closed with this

Kaveman
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Re: D&D4e Sunday 8:30 central

Post by Kaveman »

Yeah I'm dead in the water too

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