These are tools and utilities that make it easier to run games. This includes Lib: macro tokens dropped into MapTool to manage the game, a conversion file for CharacterTool to allow use in MapTool, or just about anything else you can think of -- except graphics with macros and anything specific to a particular campaign framework. Those are already covered by the Tilesets subforum and the Links and External Resources forum.
Ditto wrote:With this format tooltip, essentially, you mimic/expand on the [t: feature ... what about if you only want to show the tool tip to the GM? ie [t,gt: ??
What would have to change to do that?
Yeah, I do this in my framework. You basically have 2 different outputs. This is one reason why it's good to put output in to a variable. The tricky part is determining who the GM is from a player's perspective.
Ditto wrote:With this format tooltip, essentially, you mimic/expand on the [t: feature ... what about if you only want to show the tool tip to the GM? ie [t,gt: ??
What would have to change to do that?
Yeah, I do this in my framework. You basically have 2 different outputs. This is one reason why it's good to put output in to a variable. The tricky part is determining who the GM is from a player's perspective.
Nope, nope and nope. Wiki: getGMName() is the field on a token reserved only for GMs (basically hidden from players but visible as a part of the token name). Wiki: getAllPlayerNames() will get all the player names, but Wiki: isGM() only tells you if the client player (person running the macro) is a GM.