Adding Properties to Tokens
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Do not conduct discussion here. Do that in the parent forum.
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- Kobold
- Posts: 2
- Joined: Sat Mar 13, 2010 4:08 pm
Adding Properties to Tokens
Is there a way to add additional properties to a token? I am trying to create macros to be able to roll throws for instance. Base saves are not included in the core properties.
Re: Adding Properties to Tokens
Yes, there are two techniques:
1.
If you want them to appear in the Properties tab of the token editor dialog, you must first add them to the list of properties for the Token Property Type that the token is a member of. (The property types are user-defined, but the built-in one is called Basic.) You can modify this list using Edit >> Campaign Properties... menu option. The first tab has a list of property types down the left side. Click on one, then make your changes in the text box on the right. BE SURE TO CLICK UPDATE OR YOUR CHANGES ARE NOT SAVED.
2.
You can use a macro function called Wiki: setProperty() to store values under property names that don't appear in the token's selected Property Type and Wiki: getProperty() to retrieve them. This effectively "hides" the property on the token and is generally not a good idea, however some of the more advanced macro uses can take advantage of this feature. You will need to learn more about how to use macros and there are multiple tutorials for this purpose on the Main Page of the wiki.
1.
If you want them to appear in the Properties tab of the token editor dialog, you must first add them to the list of properties for the Token Property Type that the token is a member of. (The property types are user-defined, but the built-in one is called Basic.) You can modify this list using Edit >> Campaign Properties... menu option. The first tab has a list of property types down the left side. Click on one, then make your changes in the text box on the right. BE SURE TO CLICK UPDATE OR YOUR CHANGES ARE NOT SAVED.
2.
You can use a macro function called Wiki: setProperty() to store values under property names that don't appear in the token's selected Property Type and Wiki: getProperty() to retrieve them. This effectively "hides" the property on the token and is generally not a good idea, however some of the more advanced macro uses can take advantage of this feature. You will need to learn more about how to use macros and there are multiple tutorials for this purpose on the Main Page of the wiki.
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- Kobold
- Posts: 2
- Joined: Sat Mar 13, 2010 4:08 pm
Re: Adding Properties to Tokens
Thanks for the response. I am not hosting the campaign, and thus, my GM was able to make the necessary additions. I appreciate the response!