B63, Equipped Items, Specific skill check mods

Discussion concerning lmarkus' campaign framework for D&D3.x and Pathfinder.

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prospero63
Kobold
Posts: 14
Joined: Sun Jul 18, 2010 10:12 pm

B63, Equipped Items, Specific skill check mods

Post by prospero63 »

All,

We are running the 1.3B63 framework (haven't had time to port our customizations to the new framework) and I'm wondering if anyone knows how to equip an item that grants a skill check bonus to specific skill checks. For example, we recently acquired a magic item that grants bonuses to spot, search and disable device and we want to be able to equip it to get the bonus, then unequip to remove. I know we can edit the skills for the various bonuses, but odds are the item will circulate among folks for specific purposes/reasons so we are looking for an easy way to essentially add/remove the various bonuses on the fly. Using something like a specific global/campaign/selection macros is just as good as the official equipped items list.

TIA

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lmarkus001
Great Wyrm
Posts: 1862
Joined: Sat Mar 29, 2008 12:30 am
Location: Layfayette Hill, PA

Re: B63, Equipped Items, Specific skill check mods

Post by lmarkus001 »

That capability is not available sorry.

prospero63
Kobold
Posts: 14
Joined: Sun Jul 18, 2010 10:12 pm

Re: B63, Equipped Items, Specific skill check mods

Post by prospero63 »

lmarkus001 wrote:That capability is not available sorry.


Bummer. Thanks!

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