[Rumble 5.1.2] Combat Challenge ending too soon

Framework(s) for D&D 4e, including Veggiesama's.

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Deadolus
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[Rumble 5.1.2] Combat Challenge ending too soon

Post by Deadolus »

Hello all!

Not sure if other here have encountered this. I have yet to be able to reproduce it with any regularity...

Occasionally we see our Fighters mark (Combat Challenge) ending at the end of his current turn and not the end of his next turn.

Has anyone else seen/encountered this?

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Colmarr
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Re: [Rumble 5.1.2] Combat Challenge ending too soon

Post by Colmarr »

Before listenting to what I say, run these tests.

1. Apply combat challenge. Have the fighter player click "End turn" in the selection window. Does the combat challenge icon disappear from the target?

2. Apply combat challenge. DON'T click "End turn". Instead have the DM click "Next Initiative" in the campaign window. Is the combat challenge icon still on the target?

If the answer to both questions is yes, I believe it's a problem associated with what happens when the "End turn" button is pressed in the selection window. I seemed to fix it by following the suggestions in this thread.

Caveat: That code seems to fix the issue for me, but I haven't had a chance to "expose the fix to the enemy" (ie. my players) yet.

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Deadolus
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Re: [Rumble 5.1.2] Combat Challenge ending too soon

Post by Deadolus »

Looks like the person hosting had not patched their tokens correctly, (was missing older patches). In 5.1.2, everything is working as it should. Man that Rumble is a Wizard.

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Ghiolekk
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Re: [Rumble 5.1.2] Combat Challenge ending too soon

Post by Ghiolekk »

Deadolus wrote: Man that Rumble is a Wizard.


Haha well said

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Deadolus
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Re: [Rumble 5.1.2] Combat Challenge ending too soon

Post by Deadolus »

Ghiolekk wrote:
Deadolus wrote: Man that Rumble is a Wizard.


Haha well said

Well I maybe should have said "Arcanist". What is with those WotC people anyway?

Sorry off topic post.

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