Full Bleed wrote:Well, I guess that they don't see much "future" in further development of Mote. But, it will be supported by their web service ("Sandstorm")... as will their commercial VTT.
They have consistently said they intend to continue to develop both. There are technical reasons for Sift, namely, the MT code base relies on at least one library that has never been ported to Android (or iOS, for that matter), and therefore, simply cannot be made to work on mobile devices without more work than starting over from scratch. There are also things they want to do (graphic stuff, mostly - their "next gen" stuff) that are apparently extremely difficult, if not impossible, in the framework that MT is built with.
Mote also comes with whatever baggage their open source license carries, where Sift is entirely their own code, so they have a lot more control. It will also help their financial model, since they can legitimately not distribute Sift for free, no question.
And while that will offend some, they're trying to build a 24/7 server package like Roll20 has, so that everyone, including the GM, is using an outgoing connection. This is a
lot simpler for the end user with limited technical skill - the most common pleas for help I see here related to either not starting MT with the right memory settings, or port forwarding setup on the router. That is one of the biggest reasons, I think, that Roll20, which is technically inferior to MT is pretty much every way, has a user base so much larger. It's a worthwhile goal, but it's one that needs a consistent income to support the server infrastructure required.
Mote's not for me (I tried it, and didn't like the changes to the UI, plus I kept getting the dreaded Black Screen Of Annoyance, even on local connections. Since I have the technical expertise to deal with MT's eccentricities, and have never had a problem that wasn't user error, I couldn't be troubled). But there's certainly a place for what they're trying to do, and it may very well be a rather larger place than MapTool occupies.