I am running a game for some buddies over the internet and when the join, they come in on a different map to the one I have loaded... ANNOYING.
Tonight all the players came in on map that is 3 game sessions away from were we are now..
How can I set the map the players see when they join!!
Players coming inn on wrong map
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Re: Players coming inn on wrong map
They should not be dumped on a map that isn't visible to them. But, FYI, if they somehow are they would see nothing if the map has Fog of War enabled. I also default maps to Map>Vision>Night so if they do end up on a map they shouldn't be on that they can't see anything without a token with vision enabled also being on the map.DoblyTufnell wrote: ↑Thu Feb 14, 2019 3:29 amI am running a game for some buddies over the internet and when the join, they come in on a different map to the one I have loaded... ANNOYING.
Tonight all the players came in on map that is 3 game sessions away from were we are now..
How can I set the map the players see when they join!!
But, yes, the map they are dumped on can be somewhat "random"... and that is annoying.
You can use setCurrentMap in onCampaignLoad to have them sent to a specific map.
So you'd be adding code that looked like this:
Code: Select all
[h: setCurrentMap("Starting Map Name")]
Maptool is the Millennium Falcon of VTT's -- "She may not look like much, but she's got it where it counts."
Re: Players coming inn on wrong map
Yes, annoying.
As a general practice I always turn map visibility off wherever I can. So I generally run with just two maps visible to players, campaign map and current "battle" map.
I have never experienced anyone loading into a map they can't see.
As a general practice I always turn map visibility off wherever I can. So I generally run with just two maps visible to players, campaign map and current "battle" map.
I have never experienced anyone loading into a map they can't see.
Re: Players coming inn on wrong map
I remember having this issue as well. MT is a great tool but the first impression is rather poor (millennium falcon style).