Here is Sirkana's entire story. The backstory I wrote about halfway through the adventure. The rest I wrote along the way... It's been a great run! Thanks again everyone.
Backstory:
Sirkana never liked the idea of “formal education”, but she loved sharing her knowledge with others. In the Feywild she would teach what she knew to whoever was willing and worthy. She sort of became a “village elder” while she was a very young eladrin. She took pride in her pupils, and established close bonds with many of them.
Sirkana has lost most of her family members. All that remain are a distant uncle and a few other distant relatives that she has only heard of. She does have an estranged sister, however, she has not spoken to her in almost 70 years. Her family was killed in a horrible house fire. Sirkana and her sister both discovered they were naturally proficient in fire control during the house fire. They were able to get themselves out of the fire but they could not save their other family members.
Although naturally drawn to fire spells, Sirkana chose to shift her studies to teleportation over the last half-century. Her hope was to gain full control over any peril she and her companions faced, and never again feel inadequate.
Many years ago, Sirkana took on a pupil by the name of Falrinth. He showed interest in the elemental arts and teleportation magic, but his experiments took a turn for the bizarre. It became clear to Sirkana that Falrinth was ultimately interested in using his talents in magic purely for the acquisition of wealth, which was against her beliefs. After a heated argument they parted ways. Falrinth went on to take on Markas (now a fellow member of Sirkana’s traveling party) as a student, passing on his interest in portal and planar magic but abusing him and using him a tool to amass wealth. Sirkana saw this as an opportunity to take Markas under her wing, feeling guilty for having “failed” with Falrinth. Markas, a young human, seemed unwilling to trust another mentor. Sirkana once again faced personal failure.
In their travels, the group became allies with Amyria, now head of The Coalition of The Seven Shields. Amyria became a friend to Sirkana and helped her channel her disappointment and anger into perfecting her fire control. As a result, Sirkana made the decision to switch her studies to Master of Flame, a path she seemed born to follow.
Story Continued:
After returning to her fire destiny, Sirkana found an inner peace, and once again felt her strong connection to nature that was once so important to her and her family. She also began searching for her estranged sister. unbeknownst to the group, Sirkana’s Solace Bole was a place of retreat where she and her sister would go as children to play. Since their home had been destroyed, the Solace Bole was the only place where her sister’s energy remained. Each time the group visited, Sirkana spent the extra time she had to gather any information she could, but remained unsuccessful in her quest. She decided to turn all her attention to nature in hopes that it would show her the way.
Choosing her Radiant One epic destiny was a logical choice for Sirkana. With it she was able to increase her knowledge of the natural world. Her plan was to become one with nature, when her physical body was done with this world. Sirkana believed that if she were to become part of nature, she would in turn know everything there is to know about it, thus satisfying her insatiable thirst for knowledge.
When Amyria was shown to be the essence of the god Bahamut, Sirkana felt an instant connection to Bahamut and chose to worship him as her diety. The love Sirkana had for Amyria immediately and permanently affixed to her new god. Since Sirkana believed that stars were pieces of gods themselves, she became determined to become a star. If she were to succeed she would forever be connected to Bahamut, and as a result, Amyria. Sirkana began to seek more radiant powers, in order to shift her attention from the ground to the sky. She felt foolish for not thinking of this sooner. As a star she would overlook all of nature, and witness everything it had to offer.
End game:
When she realized her work as a fey was done, Sirkana began to gleam from within, as if her skin was but a shell covering a mighty lamp. She understood that she had to get her affairs in order before she was to meet her fate. She once again returned to her Solace Bole, and left all her worldly possessions there. If her sister should happen to revisit their childhood spot, she would be well taken care of.
Her last task was to speak with Bahamut himself. Upon hearing her heartfelt plea, Bahamut agreed to honor Sirkana’s wishes. When her sister is no longer part of this world, Bahamut will see to it that she becomes a star like Sirkana, and the two will forever be joined in nature. Sirkana bowed, and kissed the hand of Bahamut as her fey form burned out of exsistance. A bright red star then appeared in the sky above him.