Adventurers
Moderator: Wargoose
Re: Adventurers
All in all let me know what you pick Imperial. If you go ranged bard I will prob go back to being a monk. Otherwise I'm going to try to think up of some sort of character that would have access to thievery, stealth, and a bunch of social skills.
Re: Adventurers
shamballa wrote:All in all let me know what you pick Imperial. If you go ranged bard I will prob go back to being a monk. Otherwise I'm going to try to think up of some sort of character that would have access to thievery, stealth, and a bunch of social skills.
That would pretty much be an Artful Rogue... lol.
RPGA #5223868560
Skype ID: greatoak70
LFR Characters
Chotak, lvl 5 Brutal Scoundrel Rogue
Sil Gridolin, lvl 2 Earthstrength Warden
Zorgo, lvl 1 Two Blade Ranger
Skype ID: greatoak70
LFR Characters
Chotak, lvl 5 Brutal Scoundrel Rogue
Sil Gridolin, lvl 2 Earthstrength Warden
Zorgo, lvl 1 Two Blade Ranger
Re: Adventurers
Or a hybrid of some sort.
- imperialjunkie
- Giant
- Posts: 153
- Joined: Mon Sep 15, 2008 6:53 pm
- Location: Baltimore, Maryland, USA
Re: Adventurers
I think I'll do the dwarf runepriest as a member of House Kundarak, which runs Dreadhold. So I'll be a melee leader. Four melee is good though.
One thing we're missing from an RP perspective that you might want to think about is a member of House Deneith. Doesn't have to be a dragonmarked member, but I'd think we'd need an official connection in the group. Maybe Wargoose could speak to that.
One thing we're missing from an RP perspective that you might want to think about is a member of House Deneith. Doesn't have to be a dragonmarked member, but I'd think we'd need an official connection in the group. Maybe Wargoose could speak to that.
Re: Adventurers
Think I might in fact go Artful dodger Rogue. Will make it so that all my attacks can be done from melee or range. This also allows me to pick up stealth, thievery, and 2 charisma skills (prob bluff and intimidate).
Re: Adventurers
Its not really necessary to have one of you being a member. I've wrote the campaign with you guys being outside contractors. But If one of you wants to do it, I can easily change it so that you would be the liaison to the house. The long and short of it....from a game aspect, doesn't matter. From a RP aspect, it just means some members might be nicer to you.imperialjunkie wrote:I think I'll do the dwarf runepriest as a member of House Kundarak, which runs Dreadhold. So I'll be a melee leader. Four melee is good though.
One thing we're missing from an RP perspective that you might want to think about is a member of House Deneith. Doesn't have to be a dragonmarked member, but I'd think we'd need an official connection in the group. Maybe Wargoose could speak to that.
-- \\/argoose --
LFR - Lucan, Elf Ranger H1 Where has Lucan been? | RPGA# 9214081275 | Skype: dtab55 | Style: Explorer/Watcher | High, Low... Doesn't matter, I came to kick some goblin a$$
DM - Sellswords of Eberron
LFR - Lucan, Elf Ranger H1 Where has Lucan been? | RPGA# 9214081275 | Skype: dtab55 | Style: Explorer/Watcher | High, Low... Doesn't matter, I came to kick some goblin a$$
DM - Sellswords of Eberron
Re: Adventurers
Imperial as a runepriest you should be able to pick up thievery so if you could do that it would be cool.
- imperialjunkie
- Giant
- Posts: 153
- Joined: Mon Sep 15, 2008 6:53 pm
- Location: Baltimore, Maryland, USA
Re: Adventurers
I can, but my modifier will be limited. I think I'll have a 13 Dex starting and heavy armor. I can also take Heal so the fighter doesn't have to.
I'm at work so I don't have access to a summary, but I'll post a build later.
I'm at work so I don't have access to a summary, but I'll post a build later.
Re: Adventurers
Nevermind. I'll take care of it. Probably going Warlock with Rogue or Rogue|Sorcerer still kinda being considered. I'll be able to take stealth, thievery, a few so.cial skills, and something else.
- imperialjunkie
- Giant
- Posts: 153
- Joined: Mon Sep 15, 2008 6:53 pm
- Location: Baltimore, Maryland, USA
Re: Adventurers
I replaced the warlord with a runepriest on the first page of this thread.
Re: Adventurers
Updated mine for the warlock. Before I make the character's background how long ago was it since the mournlands formed? That is kinda going to decide where I go with the background.
Re: Adventurers
4 years is the default since the Mournlandshamballa wrote:Updated mine for the warlock. Before I make the character's background how long ago was it since the mournlands formed? That is kinda going to decide where I go with the background.
Re: Adventurers
The campaign is starting out in 998 YK. Which is the default four years, You guys can use anything for the background to cover up till now. At the end there just needs to be a reason why you want to work for House Deneith. You could be a dragonmarked heir, a normal heir, an outsider hired as a contractor, a member of another house etc. It up to you. I don't really need it to tie in at the start, but as story develops I plan on weaving it in (if possible).
-- \\/argoose --
LFR - Lucan, Elf Ranger H1 Where has Lucan been? | RPGA# 9214081275 | Skype: dtab55 | Style: Explorer/Watcher | High, Low... Doesn't matter, I came to kick some goblin a$$
DM - Sellswords of Eberron
LFR - Lucan, Elf Ranger H1 Where has Lucan been? | RPGA# 9214081275 | Skype: dtab55 | Style: Explorer/Watcher | High, Low... Doesn't matter, I came to kick some goblin a$$
DM - Sellswords of Eberron
Re: Adventurers
K so got everything reupdated. Will make my token shortly. Will probably mess around with dn a bit more since it looks interesting.
- imperialjunkie
- Giant
- Posts: 153
- Joined: Mon Sep 15, 2008 6:53 pm
- Location: Baltimore, Maryland, USA
Re: Adventurers
Nice background, shamballa. I liked how you weaved your warlock powers around the Dead Gray Mist.
I'll update my background shortly. Basically he's a dragonmarked heir of Kundarak who is working as a liaison with Deneith in transporting prisoners to Dreadhold, which is run by the House. His runepriest powers are not related to divine powers, but rather are an expression of his dragonmark at work. Given that, I'd love to switch out the default Religion with Arcana, but that's up to the DM.
I'll update my background shortly. Basically he's a dragonmarked heir of Kundarak who is working as a liaison with Deneith in transporting prisoners to Dreadhold, which is run by the House. His runepriest powers are not related to divine powers, but rather are an expression of his dragonmark at work. Given that, I'd love to switch out the default Religion with Arcana, but that's up to the DM.