Discussion

Moderator: Wargoose

Wargoose
Cave Troll
Posts: 80
Joined: Tue May 18, 2010 8:04 pm
Location: Alexandria, Virginia

Re: Discussion

Post by Wargoose »

levl 2

Wargoose
Cave Troll
Posts: 80
Joined: Tue May 18, 2010 8:04 pm
Location: Alexandria, Virginia

Re: Discussion

Post by Wargoose »

So, I'm thinking about changing the way we do XP. I'm thinking about just recording it on my end for the group and then everyone goes up at the same time? What do you guys think about that.

Also, Andrew, include a wish list with you character too. its no guarantee, but it gives me ideas on where to shoot for with your magic items.

Lethys
Dragon
Posts: 380
Joined: Thu Jul 16, 2009 2:42 am

Re: Discussion

Post by Lethys »

Early in my game, I decided to give everyone the same party xp. Makes keeping track easier, and its better having everyone leveling up at the same time. In my game, the difference was essentially a factor of when each player joined, which seemed kinda unfair.
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shamballa
Giant
Posts: 128
Joined: Sat Jun 05, 2010 10:57 pm

Re: Discussion

Post by shamballa »

Wargoose wrote:So, I'm thinking about changing the way we do XP. I'm thinking about just recording it on my end for the group and then everyone goes up at the same time? What do you guys think about that.

Also, Andrew, include a wish list with you character too. its no guarantee, but it gives me ideas on where to shoot for with your magic items.


Its how I do it in my games. Makes it one less thing to keep track off (several different players with several different levels/xp can get a bit complicated).

Mind you I also like the idea of not falling behind on anything besides fun when I have to miss a session. ;)

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