Rumble wrote: Alternatively, they could be click-persistent radial menus, so at least you don't have to hold the button down.
I keep thinking about how useful it would be if the menus were radial menus that worked something like this:
1. Click and release on token, or item (right click, double-click, whatever best suits)
2. Radial menu pops up
3. Use the scroll wheel to rotate the menu, so that the bottom (or top, or left, etc) item expands into a "regular" sub-menu or another radial menu.
4. Select item from sub-menu with a click.
I do realize that not everyone has a mouse with a scroll wheel, and that other forms of input such as touch screens, Wii motes, etc need to be considered. It's just that I've come to like my scroll wheels very much, for all sorts of uses.