MapTool M9 going to beta !

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trevor
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MapTool M9 going to beta !

Post by trevor »

I put in a performance fix when dragging tokens last night, so I'm going to do a build tonight that will include that, then some time tomorrow we'll push the whole thing to beta ! WOOOOO !
Dreaming of a 1.3 release

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Post by RPTroll »

Snickers for everyone!!!!
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Post by Emryys »

Chomp, chomp, chewy, chomp :twisted:
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Post by brisingre »

snickers & yummy kobolds! :twisted:
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trevor
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Post by trevor »

So, the professional developer in me has won over and I can't in good conscience release an untested release out in the wild. This release more than any other will be judged for quality of the software.

So here's the updated plan, I'm going to release build 104 tonight, it has only a couple minor tweaks. You guys bang on it Sat and Sunday, and then I'll move it to Beta on Monday. Then during next week I'll finish off the known polish items, and handle any new problems that people find, then we'll release 1.0 the following week !

Then it's TIME TO PARTY !

So look for the release tonight, bang on it tmrw and Sunday, then post here that you've tried it out and it is working as expected.
Dreaming of a 1.3 release

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trevor
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Post by trevor »

Update:

The staff feels it would be valuable to hammer out the couple small trackers that have been added over the last week before taking M9 to beta. And also see what can be done about speeding up drag-panning.

So we're going to move the release until next weekend.
Dreaming of a 1.3 release

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trevor
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Post by trevor »

Ok, I hammered out most of the little ones. There are a couple that I need repro steps that I'm waiting for. And I think I might have a short term adjustment that will make drag-panning in GM mode with FoW a little faster. I'll do that tmrw (Tuesday) and make a new build.

So expect the next release candidate-candidate tmrw night.
Dreaming of a 1.3 release

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