Virenerus' T³ - Update 6: Own Website & 0.3.0

Progress reports and musings from the developers on the current gaming tools.

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Virenerus
Cave Troll
Posts: 36
Joined: Fri Jan 17, 2014 9:13 pm

Re: Virenerus' T³ - Update 6: Own Website & 0.3.0

Post by Virenerus »

Thanks. I won't!
I was away for a bit because one of my courses required of me to travel around a little but am now back in business. I am currently working on overhauling the way how campaign files are stored. I am adding a new system to migrate all files for the future. This will allow T³ to load every campaign file created with T³ without incompatibility problems between versions.
It's not a fancy feature, but it is necessary for future work.

jsharen
Giant
Posts: 196
Joined: Tue Feb 05, 2008 3:39 pm

Re: Virenerus' T³ - Update 6: Own Website & 0.3.0

Post by jsharen »

Did you give up on this? Or are you still working on it?

Virenerus
Cave Troll
Posts: 36
Joined: Fri Jan 17, 2014 9:13 pm

Re: Virenerus' T³ - Update 6: Own Website & 0.3.0

Post by Virenerus »

I am still working on it in my free time. From time to time some people contribute bugs and/or fixes but more help is always appreciated. You can find everything relevant on github or the website.

I work mostly in the vacation times of my university which will start again in a few weeks. I hope to release the next big feature and many fixes then.

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