So I figured out that I can manipulate the health bars of the tokens via macros NICE
[h: setBar("Health", 0.53)]
will set it to 53% BUT .... I have to impersonate the token first :/
Any way to get this to work with just selecting it(as in clicking it on the screen) and not having to choose impersonate???
Thank you
Help with Macros
Moderators: dorpond, trevor, Azhrei, Gamerdude
Re: Help with Macros
Typically, you can only manipulate tokens you own which gives you permission. If you want to use protected functions then create a lib token and put the macro on there. Then call the macro from another place like from a player token, Campaign Window or other places. I recommend going through the video tutorials.
Downloads:
- Notepad++ MapTool addon
- RPEdit details (v1.3)
- Coding Tips: Modularity and Design
- Videos: Macro Writing Tools
- bubblobill
- Giant
- Posts: 167
- Joined: Sun Jan 24, 2010 3:07 pm
Re: Help with Macros
Look at the 'token()' roll option
Bubblobill on the forum.
@Reverend on the MapTool Discord Server
Responsible for less atrocities than most... I do accept responsibility for these though: SmartDoors, Simple d20 Framework - barebones, Drop-in: All 3.5 SRD Monsters, Drop in: Simple Character Editor, Battletech Framework
@Reverend on the MapTool Discord Server
Responsible for less atrocities than most... I do accept responsibility for these though: SmartDoors, Simple d20 Framework - barebones, Drop-in: All 3.5 SRD Monsters, Drop in: Simple Character Editor, Battletech Framework