I have posted on my blog the english version of the framework I use with Maptool. It is much lighter than Savage Troll's Framework (and much, much more amateurish), as it is intended to help playing face-to-face gaming sessions, not play through internet.
It is available here.
And it looks like this (when using the stuff I made for the scenario "Don't drink the water"). As you can see, the functions are quite limited (mostly map management and stats recording), as lot of stuff is still played around the table. Nothing very original either, most macros are copied from other frameworks or from the wiki.
Savage Worlds F2F framework
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- CoveredInFish
- Demigod
- Posts: 3104
- Joined: Mon Jun 29, 2009 10:37 am
- Location: Germany
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Re: Savage Worlds F2F framework
Nice. Thanks.
I so do love your state images!
You cant have enough SW frameworks. (I think this is the third - but I dont remember if I did make mine public)
I so do love your state images!
You cant have enough SW frameworks. (I think this is the third - but I dont remember if I did make mine public)
Re: Savage Worlds F2F framework
I think that there was a Deadlands framework from you, but I pillaged so much frameworks that I don't know anymore what I stole where.
I thought that comics style states would go well with the fast, fun, furious gameplay of Savage Worlds. Feel free to re-use anywhere. Those images were made using Blambot fonts (mostly Potty Mouth) in Photoshop.
I thought that comics style states would go well with the fast, fun, furious gameplay of Savage Worlds. Feel free to re-use anywhere. Those images were made using Blambot fonts (mostly Potty Mouth) in Photoshop.
Re: Savage Worlds F2F framework
I am really liking the Frameworks for Savage Worlds as well as Mercenaries, Spies and Private Eyes. Thanks for the cool work.
And also thanks for the suggestion for Fonts, I have already purchased some for myself. Out of curiosity, what resolution and size did you make the images for each of the states? I just love the look and want to make some similar styled ones for another framework.
Cheers.
And also thanks for the suggestion for Fonts, I have already purchased some for myself. Out of curiosity, what resolution and size did you make the images for each of the states? I just love the look and want to make some similar styled ones for another framework.
Cheers.
Re: Savage Worlds F2F framework
Sorry for answering late, I missed your post somehow.
I am using a 128 pixels per square scale and the states were made at 256 pixels for one of the dimensions, for no other reason that it seemed that doubling the size was a good idea. At 72 dpi.
I am using a 128 pixels per square scale and the states were made at 256 pixels for one of the dimensions, for no other reason that it seemed that doubling the size was a good idea. At 72 dpi.
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- Kobold
- Posts: 1
- Joined: Sat Nov 26, 2016 4:48 pm
Re: Savage Worlds F2F framework
This framework is exactly what I was looking for as I just needed something light for play at the table. However, the link to it is no longer valid. If anyone knows where I can get a copy, it would be much appreciated. And yes, I have tried RPTroll's framework but it is way more than what I need.