Request: spell macros?
Posted: Mon Oct 22, 2012 12:26 pm
Forgive me if this has been asked before... I searched the forums and found very little, and nothing specific to what I'm wondering about.
I was making up an encounter for a campaign I'll be running soon for MapTool, and one of the villains starts off the encounter with some spells cast like Mage Armor, Shield, etc. I'm using Imarkus' DnD35/Pathfinder framework and I went about adding these in the usual way (i.e. as "items" in a "Spell" category when i edit the character). This got me thinking though about how nice it would be to not have to edit the inventory items all the time for spells, especially in the thick of combat. This got me further thinking, is it possible to have a spellbook with spell macros? I.e. when Mage Armor is cast, you simply access a Spellbook panel (similar to Wolph42's BoT panel) with all the spells available broken up by level, select the spell, select a target, and presto a +4 armor bonus is applied to the selected token.
I know nothing about writing macros, scripting, coding or anything, but my immediate thought it that something like this wouldn't be that hard to implement. Am I wrong on this? If I'm not, has it already been done? Where is it? If anyone could enlighten me on these questions I would really appreciate it!
Cheers.
I was making up an encounter for a campaign I'll be running soon for MapTool, and one of the villains starts off the encounter with some spells cast like Mage Armor, Shield, etc. I'm using Imarkus' DnD35/Pathfinder framework and I went about adding these in the usual way (i.e. as "items" in a "Spell" category when i edit the character). This got me thinking though about how nice it would be to not have to edit the inventory items all the time for spells, especially in the thick of combat. This got me further thinking, is it possible to have a spellbook with spell macros? I.e. when Mage Armor is cast, you simply access a Spellbook panel (similar to Wolph42's BoT panel) with all the spells available broken up by level, select the spell, select a target, and presto a +4 armor bonus is applied to the selected token.
I know nothing about writing macros, scripting, coding or anything, but my immediate thought it that something like this wouldn't be that hard to implement. Am I wrong on this? If I'm not, has it already been done? Where is it? If anyone could enlighten me on these questions I would really appreciate it!
Cheers.