Current download link: ADND Framework 3.0 site 1 or ADND Framework 3.0 site 2
This framework was built with the idea of making a AD&D game simple to run for player and dm. It allows the PC to use the token as their character sheet and is easy enough for most users to maintain it. The DM tools allow for quick NPC initialization and tracking.
Framework written and run using v1.4 of MapTools. Not sure if it will work under any other.
Here are a list of features for DMs.
- Token initialization. Generates creatures Attacks/HP/saves and creates series of macros to use from the token.
- Database for Monster/NPCs.
- Database for Journal Entries.
- Database for spells.
- Database for skills/weapon proficiency/non-weapon proficiency.
- Database for inventory items (Equipment).
- Teleport players (tokens) around the map or to different maps fairly easily.
- Initiative macro system that follows AD&D 2e rules but can be altered for others.
- NPC macros to easily check saves/ability tests/adjust hitpoints/memorize spells/roll initiative.
- Campaign settings i.e. Use 1e or 2e spells/monsters. Toggle what output (attacks/saves) is seen by players etc...
- Macros to manage party experience, initiative, time and states/buffs/debuffs.
Features for PCs.
- Character sheet that allows the player to maintain updates easily in game.
- Sheet macros for save/hitpoint adjustments/initiative/attacks/inventory management/spellbook and spell casting, journals and dice rolls.
- Dialog windows for easy viewing of commonly needed information for the player.
- Information boxes in chat to easily see results of macros (attacks/skill checks/saves/etc).
I created 3 videos to cover most of what the framework can do. Keep in mind these videos are of the early version of the framework and things have been updated (improved!). They are however still accurate for how to use the tool.
This is the DM Tutorial for the framework.
Part 2 (Updates)
This is the PC tutorial for the framework (mostly just covers how to use the character sheet).
Brief video on how to optimally setup the layout for maptools for the player playing in a game using the framework.
You can also get the most "current" version (not guaranteed to work!) from my gitHub.
If you find any bugs or have suggestions please feel free to post them.
Here is a document I give my players to install Java and Maptools so that the framework will work for them. Follow the directions exactly
https://docs.google.com/document/d/1uZf ... sp=sharing