Fixed stuff!
Custom rest code now only fires for the appropriate resting!
Doesn't explode on current maptools!
Several 'make macro do stuff quicker' under the hood enhancements
New stuff!
New html5 power editor! It's prettier and has some helpers to make custom code less inside knowledge.
Added in custom condition tracking! You can build custom conditions with the new condition editor and add them to attacks with the new power editor.
Auto after effects! Just make another condition and point the earlier one to it!
Cool character selection hud! Select one or more tokens, type
Code: Select all
[h: bs.tokens()]
GM gets a version that doesn't have the hp but is smaller and doesn't center for easier dialog swapping.
Aura tracker! It has both an overlay and a window option. It shows all effects (that are built with a range in the effect tracker) that a token is currently in range of!
Power overlay buttons! If you name the button groups with the style of "#. WORD" it will categorize and sort according to the sort prefixes.
Weird handling of tokens named "Fox"!
Missing stuff!
Actual documentation! I made this basically for my home game and since the new 1.8.3 update removed the ability to play on them I figured I'd post it!
A wide and diverse playtesting base! Home game again, so just me and my friends.
If it explodes or something is wacky feel free to ping in the discord!