[1.3b60+] Network/Boot Bug Discussion

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Is this happening during your games?

Yes
10
67%
No
5
33%
 
Total votes: 15

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Paradox
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by Paradox »

LaserWolf wrote:
dorpond wrote:So I am uncertain what caused the crash - was it running macros? Was it the Mac disconnecting? Was it me trying to boot a non-graceful disconnect? Is it a mix of them?
I can rule out "trying to boot a non-graceful disconnect". I have never attempted to do so in my sessions (having experienced this several times).

Yeah, I was big on this idea, but later ruled it out. It has happened whether I try to boot someone or not.
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by Paradox »

Dorpond..

Here are my chatlogs..

DorpondTest is the chat log when Vry disconnected.. when you and I were on the Hell map and we experienced the Network Bug after he unplugged during mapload.

DorpondTest1 is the chatlog where I disconnected and Vry got to watch. You reported that you had a semi-crash that ballooned into a full blown crash a few minutes later.

You'll note I was not unable to rejoin as myself..
Then I tried a different user name and was still unable to rejoin..
Dorpond Test.zip
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Dorpond Test1.zip
(10.3 KiB) Downloaded 28 times
Bug.jpg
Bug.jpg (79.63 KiB) Viewed 1113 times
Bug1.jpg
Bug1.jpg (83.49 KiB) Viewed 1113 times
Bug2.jpg
Bug2.jpg (68.53 KiB) Viewed 1113 times
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by Paradox »

This screen shot is after Trevor has given Dorpond a special Jar file to trrack certain information when the bug happens.

I volunteered to force the disconnect while during a mapload.. I could not save as a chat log, so I took a screen shot. Note I could not log back in, and not could I log in under another name.
Bug3.jpg
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by Paradox »

Chatlog from the latest test conducted by none other than Trevor himself.. with Dorpond and myself as witnesses.. Vry simulated the disconnect this time while Trevor observed.
Trevor and Dorpond Test.zip
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by dorpond »

Trevor is disecting the currently crashed server as we speak.
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by Thanlis »

dorpond wrote:Trevor is disecting the currently crashed server as we speak.
I am really grateful for the effort you guys are putting forth on this. Thank you.
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by Paradox »

Okay.. this is from the second test officiated by Trevor.. Could not save a chatlog because I was stuck attempting to log back in
Bug 4.jpg
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by dorpond »

Thanlis wrote:
dorpond wrote:Trevor is disecting the currently crashed server as we speak.
I am really grateful for the effort you guys are putting forth on this. Thank you.
heh, no problem!

We can live with MT not looking pretty but we can't live with it being unstable! ;)
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by kristof65 »

Hmm - something interesting to note that may/may not be related.

In the screen shot of his chat log, he notes that when Trevor forced the map change, it didn't change maps for him.

In the last two sessions I've played with b61, I've had that happen to me a couple of times - I've forced a map change, but the players said it didn't change for them, and they just asked what map to go to.

I haven't used that feature much, so I haven't really looked into it - I just assumed it was me.

We haven't had any crashes or disconnects, but I have seen that behavior. So far, all of us have really stable internet connections, too - maybe the two behaviours are somehow interrelated?

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Re: [1.3b60+] Network/Boot Bug Discussion

Post by Paradox »

We may be well on our way to seeing this solved! Trevor has isolated some issues, made some adjustments...

It may not prevent disconnects, but the rest of the group and the game should remain stable and the player be able to rejoin the group!

We may see an end to this nonsense this week!
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by dorpond »

I want to thanks Paradox, Vry, Rumble, DarkWiz58 and everyone else who helped out today. It took a lot of time consuming trial and error to try to reproduce the lockup. Once we locked in on it though, Trevor gladly jumped in and did some dissecting. He located the cause and took care of it. Thank you Trevor for jumping on the moment like you did - we all appreciate it.

That is what makes this community rock - we all work together towards a better product. My hats off to you all! Peace out - hopefully this will be the last time you will hear from me about this craziness! ;)

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Re: [1.3b60+] Network/Boot Bug Discussion

Post by trevor »

With the help of those dorpond listed above, we've been able to isolate the issue. The fix is in b63, huge thanks!
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Re: [1.3b60+] Network/Boot Bug Discussion

Post by wrathchild »

Just want to express my admiration for this whole process. Make me proud to be an RPTools user and community member.

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(Of course, the issue of the climate is perhaps a tad more complicated than MapTool, for all its awesomeness ;))
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