I have been working on a framework to play Shadowdark on the MapTool VTT for some time. I have been using this in my own games for months but I think it is finally ready to start sharing.
Right now it is perfectly playable but still under active development.
Features:-
Characters can be imported directly from Shadowdarklings or entered manually
Contains all monsters and spells from the Shdowdark Core Rulebook
Automation for attack and damage rolls, spellcasting and powers
Gear tracking
Compliant with Shadowdark 3rd party license
You can download the framework from here:-
https://www.dropbox.com/scl/fi/6t1zax12 ... 13tex&dl=0
The discord discussion for this framework is here:-
https://discord.com/channels/2962308222 ... 3216632855
Shadowdark RPG Framework
Moderators: dorpond, trevor, Azhrei, Gamerdude
Shadowdark RPG Framework
Last edited by Maccwar on Tue Nov 19, 2024 12:06 pm, edited 2 times in total.
Re: Shadowdark RPG Framework
SD_Maptool v1.1 is now available from the download link in the 1st post.
In this version:-
- minor bug fixes
- new functionality (e.g. stat sheets for monsters)
- general tidying
- a new demo map, The Goblin cave
- a full set of documentation for both players and GMs
Development is still ongoing and the next release should have a much prettier character sheet for players along with some other goodies.
In this version:-
- minor bug fixes
- new functionality (e.g. stat sheets for monsters)
- general tidying
- a new demo map, The Goblin cave
- a full set of documentation for both players and GMs
Development is still ongoing and the next release should have a much prettier character sheet for players along with some other goodies.
Re: Shadowdark RPG Framework
SD_Maptool v1.2 is now available from the download link in the 1st post.
Changelog v1.2
--------------
[Everything!]
On a more serious note, a lot of work has gone into this release. There are many quality of life improvements, improved visuals and some bug fixes.
The highlights include:-
Players
-------
- New player character sheet. You can now manage your character from a dockable character sheet rather than the old multicolour button interface you might have been used to previously with MapTool. Stats, gear and attack/spells/powers can all be viewed and tracked from the character sheet.
- Easier character creation, no need to get the GM to help.
- "Burned" spells and powers tracking.
- Multi-dice roller.
GMs
---
- New monster stat sheet. You can now run monsters from a dockable stat sheet just like characters.
- Monster tokens and portraits - Includes the awesome work of the very nice people of the - Shadowdark Community Tokens Project. Token images and portraits are automatically assigned for monsters included in the core rule book.
- Easier monster creation.
Changelog v1.2
--------------
[Everything!]
On a more serious note, a lot of work has gone into this release. There are many quality of life improvements, improved visuals and some bug fixes.
The highlights include:-
Players
-------
- New player character sheet. You can now manage your character from a dockable character sheet rather than the old multicolour button interface you might have been used to previously with MapTool. Stats, gear and attack/spells/powers can all be viewed and tracked from the character sheet.
- Easier character creation, no need to get the GM to help.
- "Burned" spells and powers tracking.
- Multi-dice roller.
GMs
---
- New monster stat sheet. You can now run monsters from a dockable stat sheet just like characters.
- Monster tokens and portraits - Includes the awesome work of the very nice people of the - Shadowdark Community Tokens Project. Token images and portraits are automatically assigned for monsters included in the core rule book.
- Easier monster creation.