Hiding the Garbedaly Gook
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- thelevitator
- Dragon
- Posts: 963
- Joined: Wed May 17, 2006 2:10 pm
- Location: "The Biggest Little City In The World!"
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Ugh....never mind. I figured it out. That works really awesome!
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
I'm not talking about Chat macros, I'm talking about making sense of what Lev has entered:
CinEpic Roll = « val = 1dF + 1dF + 1dF + 1dF ⇒ val = (-1 + -1 + 0 + 1) = -1 » Offensive Combat Skill = « val + Weapon1 + Weapon1Speed + OffensiveStance + OpponentDefensiveStance + Injuries + MultipleOpponents + OffensiveCombatModifier ⇒ -1 + 1 + 0 + 2 + 1 + 0 + 0 + 0 = 3 » Defensive Combat Modifier = « val + Weapon1 + Weapon1Reach + DefensiveStance + Injuries + MultipleOpponents + DefensiveCombatModifier ⇒ -1 + 1 + 0 + -2 + 0 + 0 + 0 = -2 » Damage = « val + ODF1 + Weapon1 + Strength + Scale + Injuries + TotalDamageModifier ⇒ -1 + 2 + 1 + 1 + 0 + 0 + 0 = 3 » DDF Bludgeoning = « val + Agility + Scale + ArmorBludgeoning + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 0 + 1 + 0 + 0 + 0 = 0 » DDF Piercing = « val + Agility + Scale + ArmorPiercing + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 0 + 1 + 0 + 0 + 0 = 0 » DDF Slashing = « val + Agility + ArmorSlashing + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 1 + 0 + 0 + 0 = 0 »« OffensiveCombatModifier = 0 ⇒ OffensiveCombatModifier = 0 = 0 »« DefensiveCombatModifier = 0 ⇒ DefensiveCombatModifier = 0 = 0 »« TotalDamageModifier = 0 ⇒ TotalDamageModifier
How much of this is formatting and how much is actual macro evaluated data? I'm assuming the properties are properties on the token. But what's the syntax and limitations? Can a property have spaces in it? Is it case sensitive? Can you only + and -, or can you multiply and divide?
Just need a token macro syntax guide.
CinEpic Roll = « val = 1dF + 1dF + 1dF + 1dF ⇒ val = (-1 + -1 + 0 + 1) = -1 » Offensive Combat Skill = « val + Weapon1 + Weapon1Speed + OffensiveStance + OpponentDefensiveStance + Injuries + MultipleOpponents + OffensiveCombatModifier ⇒ -1 + 1 + 0 + 2 + 1 + 0 + 0 + 0 = 3 » Defensive Combat Modifier = « val + Weapon1 + Weapon1Reach + DefensiveStance + Injuries + MultipleOpponents + DefensiveCombatModifier ⇒ -1 + 1 + 0 + -2 + 0 + 0 + 0 = -2 » Damage = « val + ODF1 + Weapon1 + Strength + Scale + Injuries + TotalDamageModifier ⇒ -1 + 2 + 1 + 1 + 0 + 0 + 0 = 3 » DDF Bludgeoning = « val + Agility + Scale + ArmorBludgeoning + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 0 + 1 + 0 + 0 + 0 = 0 » DDF Piercing = « val + Agility + Scale + ArmorPiercing + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 0 + 1 + 0 + 0 + 0 = 0 » DDF Slashing = « val + Agility + ArmorSlashing + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 1 + 0 + 0 + 0 = 0 »« OffensiveCombatModifier = 0 ⇒ OffensiveCombatModifier = 0 = 0 »« DefensiveCombatModifier = 0 ⇒ DefensiveCombatModifier = 0 = 0 »« TotalDamageModifier = 0 ⇒ TotalDamageModifier
How much of this is formatting and how much is actual macro evaluated data? I'm assuming the properties are properties on the token. But what's the syntax and limitations? Can a property have spaces in it? Is it case sensitive? Can you only + and -, or can you multiply and divide?
Just need a token macro syntax guide.
- thelevitator
- Dragon
- Posts: 963
- Joined: Wed May 17, 2006 2:10 pm
- Location: "The Biggest Little City In The World!"
- Contact:
Hey Craig, I'm wondering if you can help me find my mistake. When I tried consolidating once just to try it out, it worked fine. So I went in and se up all of my mods. It won't execute though, and I've read through the code a dozen times and can't find the problem.
Here are my Token Properties that represent the combined modifiers ( the 1 in the name is for weapon 1. I allotted for 4 weapons on the token:
om1(Offensive Modifier) | w1 + w1s + Reflexes + os
dm1(DefensiveModifier) | w2 + Agility + w2r + ds + Scale
dam1(DamageModifier | w1odf + Strength + Scale
And here is my Weapon Attack Macro:
I am planning on simplifying the DDF outputs as well, but I want to get the others working first. This is making my eyes go buggy trying to find the problem.
Here are my Token Properties that represent the combined modifiers ( the 1 in the name is for weapon 1. I allotted for 4 weapons on the token:
om1(Offensive Modifier) | w1 + w1s + Reflexes + os
dm1(DefensiveModifier) | w2 + Agility + w2r + ds + Scale
dam1(DamageModifier | w1odf + Strength + Scale
And here is my Weapon Attack Macro:
Code: Select all
<b>"Weapon 1 Name"</b><br><b>CinEpic Roll = </b>[val = 1dF + 1dF + 1dF + 1df]<br><b>OffensiveCombat Skill = </b>[val + om1]<br><b>Defensive Combat Skill = </b>[val + dm1]<br><b>ODF = </b>[val + dam1]<br><b>DDFBludgeoning = </b>[val + ddfb + Scale + ds]<br><b>DDF Piercing = </b>[val + ddfp + Scale + ds]<br><b>DDF Slashing = </b>[val + ddfs + Scale + ds]
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
- thelevitator
- Dragon
- Posts: 963
- Joined: Wed May 17, 2006 2:10 pm
- Location: "The Biggest Little City In The World!"
- Contact:
I thought I would mention that using the Macro panel and entering in the information manually worked fine.
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
@S.R. - what you have quoted is the output of a macro and technically they are all chat macros whether hooked to a button or typed into the chat window.
The link that Kat gave you (and the links at the bottom of that page) do describe how to do macros including most of the math and dice functions available.
The link that Kat gave you (and the links at the bottom of that page) do describe how to do macros including most of the math and dice functions available.
The link is in some of the posts and in his signature:Steel Rat wrote:Where are Brad's tutorials? I didn't see them in the Tutorials sticky for Maptool..
http://www.rptoolstutorials.net/
I was looking for a comprehensive listing, instead of just "most"Phergus wrote:@S.R. - what you have quoted is the output of a macro and technically they are all chat macros whether hooked to a button or typed into the chat window.
The link that Kat gave you (and the links at the bottom of that page) do describe how to do macros including most of the math and dice functions available.
As luck would have it, I saw his link after I posted that. Didn't see anyone else post it until you did, Phergus, just went back through. They only mentioned Brad's tutorials. I know I'm senile, but not THAT senile.
Anyway, THANKS!
Yeah, well good luck on that. I don't have edit rights to those pages so I haven't updated any of them.Steel Rat wrote:I was looking for a comprehensive listing, instead of just "most"
Ahh. I meant in the tutorial sticky thread. Not that it is easy to find there either. I just pulled it out of Firefox's address history.Steel Rat wrote:As luck would have it, I saw his link after I posted that. Didn't see anyone else post it until you did, Phergus, just went back through. They only mentioned Brad's tutorials. I know I'm senile, but not THAT senile.
Need to get Brad to go back and edit the first post in the sticky thread to include that basic little bit of info.
Edit: It is there, just doesn't jump out at you. Maybe if it was bolded and in 24pt font us old farts could see it.
- thelevitator
- Dragon
- Posts: 963
- Joined: Wed May 17, 2006 2:10 pm
- Location: "The Biggest Little City In The World!"
- Contact:
Man....once again, never mind. I created a new token and gave it the same properties and it worked fine. This must be one of the bugs everyone is talking about?
"Neither hexes nor squares can confine me!"
James Anthony
"It's all in your head....."
http://www.spelz.net
James Anthony
"It's all in your head....."
http://www.spelz.net
Wait, so are there MORE parser functions that aren't listed on the page? I don't have edit rights either to that page (Can only edit select Maptool pages, on a good day, when the phase of the moon is correct). Do you know of any others not listed?Phergus wrote:Yeah, well good luck on that. I don't have edit rights to those pages so I haven't updated any of them.Steel Rat wrote:I was looking for a comprehensive listing, instead of just "most"
Brad's Tutorials are also referenced in a couple places in the Maptool documentation now, so hopefully that will help people find them and learn the program.
Quote from an underwater D&D fight:
Alright fighter, it's your turn. What do you do?
Fighter: What do you think I do? I FAIL MY F**KING SWIM CHECK
Alright fighter, it's your turn. What do you do?
Fighter: What do you think I do? I FAIL MY F**KING SWIM CHECK
Yep, people are finding them. I check my webstats at the end of each month to see what tutorials are the most popular and how people are getting to the tutorials. The link from the rptools homepage is the biggest, but the links from the help menu and the forums are big too.kat2cute wrote: Brad's Tutorials are also referenced in a couple places in the Maptool documentation now, so hopefully that will help people find them and learn the program.
And since I am on the topic, what happened in June? Up to this point traffic had gone like I had expected. The first couple months things jumped as people first found them, then "unique users" leveled and even slumped a little as most current users stopped visiting and just mostly new users visited. Then in June unique users tripled. So, what do you guys think? Is this rptools word of mouth reaching critical mass? Is this WOTC raising VTT awareness and then dropping the ball on development? Or some combination? New forum users really jumped in June too, didn't it?
View MapTool video tutorials at RPToolsTutorials.net
- UntoldGlory
- Great Wyrm
- Posts: 1649
- Joined: Sun Mar 16, 2008 8:12 pm
I think it has a lot to do with WotC getting people informed about the existance of VTTs, and then having nothing for them. I had always dreamed of a VTT, but didn't think there were any, except for the Battletech only VTT I used. We had discussed using one of the business oriented "shared white boards", but it didn't seem like it was really going to work, so those of us not near our friends were hosed. Then, when I saw the video from one of the conventions that announced 4e and talked about it's game table, I got really excited. We debated on waiting till 4e came out (not knowing DDI wasn't really going to launch with it), but started hitting the web looking for VTTs. We found maptools once, but it didn't seem to work (turns out we were on different "grasslands" maps), so we passed it by. Then moved on, and almost bought Fantasy Grounds, but one of my players really wanted to give maptools another chance (since it was free). We thought it might have potential, but it wasn't till I found brad's tutorials that I really said "man, this is easily the best thing yet!"
Actually, I might suggest a splash screen when you first run maptools that says "Hey, this program can seem overwhelming at first, but follow this link and it will all be explained!" With a link to Brads tutorials.
Actually, I might suggest a splash screen when you first run maptools that says "Hey, this program can seem overwhelming at first, but follow this link and it will all be explained!" With a link to Brads tutorials.